BASIC | Family of high-level programming languages created in 1964 to make programming more accessible. |
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Beef | High-performance language for real-time applications with manual memory management. |
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Boo | Statically typed language with Python-like syntax and support for .NET framework features. |
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C# | Versatile high-level language supporting multiple programming paradigms. |
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C++ | General-purpose language designed by Bjarne Stroustrup, supporting multiple programming paradigms. |
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Clojure | Dynamic language known for its expressiveness and concurrent processing capabilities. |
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CodeMonkey | Educational coding platform for beginners, teaching programming concepts through game-based learning. |
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D | Modern system programming language influenced by C++ with multiple paradigms and expressive features. |
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Forth | Stack-oriented programming language known for its flexibility, efficiency, and use in embedded systems. |
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GDScript | High-level, dynamically typed language for the Godot Engine. |
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Gravity | Lightweight, embeddable programming language supporting multiple paradigms. |
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Inform | Programming language for interactive fiction, supporting natural language sentence story writing. |
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Lobster | Statically typed, game-oriented language with Python-like syntax and compile-time memory management. |
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Lua | Lightweight, high-level language designed for embedding in applications. |
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Luau | Lua subset developed by Roblox for game scripting with gradual typing. |
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Mono | .NET compatible software framework. |
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MoonScript | Dynamic scripting language compiling to Lua with CoffeeScript-inspired syntax. |
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Nim | Statically typed, compiled language focusing on performance and elegant syntax, compilable to C, C++, and JavaScript. |
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Pascal | An imperative and procedural language designed by Niklaus Wirth, known for encouraging structured programming and data structuring. |
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Processing | Language for visual and multimedia programming. |
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Pure Data | Visual programming language for interactive computer music and multimedia. |
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PureBasic | Modern BASIC programming language that compiles to native code across multiple platforms. |
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Python | Dynamic, high-level programming language known for its easy-to-read syntax. |
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Racket | Multi-paradigm language derived from Lisp and Scheme, known for powerful macros and libraries. |
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Scratch | Block-based visual language for children to learn coding through interactive projects. |
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ShaderLab | ShaderLab allows developers to define shaders within the Unity engine for custom graphics rendering. |
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Squeak | Modern Smalltalk with a fast execution environment and the Morphic framework. |
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Squirrel | Object-oriented scripting language designed for applications like video games. |
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Wolfram Language | High-level language used in Mathematica, known for symbolic computation and functional programming. |
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Yabasic | BASIC interpreter with basic graphical capabilities. |
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