---
key: pl/squirrel
kind: plang
name: "Squirrel"
url: https://plangs.page/squirrel
---

# Squirrel

> Object-oriented scripting language designed for applications like video games.

High-level imperative, object-oriented programming language, designed to be a lightweight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games.

## Facts

- Appeared: 2003
- Homepage: http://squirrel-lang.org/
- GitHub: https://github.com/albertodemichelis/squirrel
- Languish ranking: #248

## Relationships

### Paradigms

- [Functional](https://plangs.page/paradigm/functional)
- [General-Purpose](https://plangs.page/paradigm/general-purpose)
- [Imperative](https://plangs.page/paradigm/imperative)
- [Multi](https://plangs.page/paradigm/multi)
- [Object-Oriented](https://plangs.page/paradigm/oop)
- [Scripting](https://plangs.page/paradigm/scripting)

### Platforms

- [Cross-Platform](https://plangs.page/platform/cross)

### Type Systems

- [Dynamic](https://plangs.page/type-system/dynamic)

### Influenced By

- [C++](https://plangs.page/c++)
- [JavaScript](https://plangs.page/javascript)
- [Lua](https://plangs.page/lua)
- [Python](https://plangs.page/python)

### Licenses

- [MIT](https://plangs.page/license/mit)

### Tags

- [Application](https://plangs.page/tag/app)
- [Games](https://plangs.page/tag/games)
- [Interpreter](https://plangs.page/tag/interpreters)
- [Scripting](https://plangs.page/tag/scripting)
