---
key: pl/lobster
kind: plang
name: "Lobster"
url: https://plangs.page/lobster
---

# Lobster

> Statically typed, game-oriented language with Python-like syntax and compile-time memory management.

Statically typed programming language with Python-like syntax, emphasizing friendly and efficient features for game development and graphical applications. It provides many features catering to developers such as compile-time memory management and an expressive type system, helping reduce the complexity of code.

## Facts

- Appeared: 2016
- Homepage: https://strlen.com/lobster/
- GitHub: https://github.com/aardappel/lobster

## Relationships

### Paradigms

- [Compiled](https://plangs.page/paradigm/compiled)
- [Functional](https://plangs.page/paradigm/functional)
- [Multi](https://plangs.page/paradigm/multi)
- [Object-Oriented](https://plangs.page/paradigm/oop)

### Platforms

- [Cross-Platform](https://plangs.page/platform/cross)
- [Linux](https://plangs.page/platform/linux)
- [Windows](https://plangs.page/platform/windows)
- [WWW](https://plangs.page/platform/web)

### Type Systems

- [Inferred](https://plangs.page/type-system/inferred)
- [Static](https://plangs.page/type-system/static)
- [Strong](https://plangs.page/type-system/strong)

### Influenced By

- [Python](https://plangs.page/python)

### Written With

- [C++](https://plangs.page/c++)

### Licenses

- [Apache 2.0](https://plangs.page/license/apache)
- [zlib](https://plangs.page/license/zlib)

### Tags

- [Games](https://plangs.page/tag/games)
- [Scripting](https://plangs.page/tag/scripting)
